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Text File  |  2003-03-11  |  1008 b   |  42 lines

  1. cur_level_num = 114
  2.  
  3. dofile("everything.lua")
  4.  
  5. function LEVEL_start()
  6.         ticker = 0
  7.         pylon_start("egg-1",90.0)
  8.         floor_start_random()
  9.         player_start( 53.5495 , -1.52078 , 0.0 )
  10. end
  11.  
  12. function LEVEL_gameloop()
  13.         everying_gameloop()
  14.  
  15. if ticker == 5 then
  16. actor_plopper( "wall-1_flat", 1,0,0,     -18.8407,-18.8407,-21.2234,-21.2234,    -89.9,130.0 )
  17. end
  18.  
  19. if ticker == 5 then
  20. actor_plopper( "wall-1_flat", 1,0,0,     12.356,12.356,-25.476,-25.476,    -59.9,130.0 )
  21. end
  22.  
  23. if ticker == 5 then
  24. actor_plopper( "wall-1_flat", 1,0,0,     -18.8407,-18.8407,18.6563,18.6563,    -89.9,130.0 )
  25. end
  26.  
  27. if ticker == 5 then
  28. actor_plopper( "wall-1_flat", 1,0,0,     12.356,12.356,25.3256,25.3256,    -119.9,130.0 )
  29. end
  30.  
  31. if ticker == 500 then
  32. actor_plopper( "trackfly-2", 30,0,4,     -37.3218,1.61137,-42.7063,-29.432,    -90.0,0.0 )
  33. end
  34.  
  35. if ticker == 500 then
  36. actor_plopper( "trackfly-2", 30,0,4,     -37.3218,1.61137,27.3105,40.5848,    -90.0,0.0 )
  37. c_no_more_beasties_to_come()
  38. end
  39.  
  40. end
  41.  
  42.